Is it possible to store the skins in a resource dll and then load that skin from the resource dll. If so, then what is the proper resource string in the “rc” file needed to build the “res”. Thanks.
Hello I think you can store it in RC as RC_DATA and load in the run-time to TMemoryStream. Skin may be loaded to the Skinmanager from a stream easily (demo of work with stream : http://www.alphaskins.com/sfiles/demos/skinandstream.zip).