I have a skinprovider with gripmode set to gmRightBottom. This works fine except with a skin I am creating/modifying. When the app is first run, the grip is painted incorrectly with white in it. If I go to another skin and then back it's like it should be. It works correctly with other skins so it's something I'm doing wrong. I'll attach some screen shots to show what the problem is. Any ideas are appreciated!
I see in your skin, the “FORM” skin section has two states defined and colors of form are different for these states.
Try to change color of FORM, make this color equal for both states. Maybe it's a reason.
Write here if this solution don't work, I will need a demo in this case.
Still does the same thing. It's not a big deal, just something I noticed. If you still want a demo let me know what is needed. I can zip up the project if that will help.