mmmmm
Then there is no other option then create your own component set.
Extent the SpinEdit with Database stuff.
Make a sample with TsEdit and TsDBEdit, the differances from those 2 are the stuff you need to create a database component.
Create a new Package, add a unit called TsDBSpinEdit.
Make the ancester TsSpinEdit, and add the same stuff you see in the TsDBEdit that is used for database stuff.
There are only some things you need to handle yourself, like a onchange event when you press the SpinButtons.
Will take some time to create your own skinned components for the first time.
But when you get the hang of it you will see that its not that hard and a lot of fun to.
You can create all kinds of skinned components yust by looking at the other components.
Only things that are realy hard is to add skinning for components that has nothing with skins.
greetings,
shadow_tj