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December 30, 2018 at 11:42 am #38096Saeidd2016Participant
Hello,
There are two problems with ScrollBar buttons skinning:
1. In smVCL scale mode and 4K display the horizontal scrollbar buttons width is low and don't show correctly (and about vertical scrollbar, it's height is low). see screenshot.
[attachment=9083:ScrollButton.png]
2. In SkinEditor I have designed buttons for scroll button sections and I have set them as section button glyph. But there is a problem at run time. When ScaleMode is smVCL it shows a vertical line in right side of scroll button glyph (When ScaleMode is smOldMode there is no problem). this is screen shot:
[attachment=9080:Scroll3.png]
These are two samples of my glyph in skin (one with mask and another without mask):
[attachment=9081:Scroll.png]
[attachment=9082:Scroll2.png]
January 6, 2019 at 10:10 am #58856SupportKeymasterQuote:1. In smVCL scale mode and 4K display the horizontal scrollbar buttons width is low and don't show correctly (and about vertical scrollbar, it's height is low). see screenshot.Thank you for screenshots, this issue will be solved in the nearest release.
Quote:2. In SkinEditor I have designed buttons for scroll button sections and I have set them as section button glyph. But there is a problem at run time. When ScaleMode is smVCL it shows a vertical line in right side of scroll button glyph (When ScaleMode is smOldMode there is no problem). this is screen shot:You should make additional images which are bigger to 2 times and define them for 200% scale mode.
Btw, you can convert MasterBitmap.bmp to Png format and use partially transparent images there (since v14).
January 6, 2019 at 11:24 am #58859Saeidd2016Participant'Support' wrote:You should make additional images which are bigger to 2 times and define them for 200% scale mode.
That's right but if not defined any image for 200% scale mode it should use the default image defined for 100% mode and scaled it in bigger scale modes. right?
'Support' wrote:Btw, you can convert MasterBitmap.bmp to Png format and use partially transparent images there (since v14).
My Master image format is Png.
January 6, 2019 at 11:30 am #58860SupportKeymaster'Saeidd2016' wrote:That's right but if not defined any image for 200% scale mode it should use the default image defined for 100% mode and scaled it in bigger scale modes. right?Yes, images are scaled automatically and these lines are result of scaling, I think.I can tell more if you give me this skin and I can look it.
Quote:My Master image format is Png.So, you can use images of arrows with transparency instead of masks using, if you wish.
January 7, 2019 at 12:17 pm #58865Saeidd2016Participant'Support' wrote:Yes, images are scaled automatically and these lines are result of scaling, I think.I can tell more if you give me this skin and I can look it.
I Edited the ScrollBar elements of BlueShadows skin. Please check it out.
[attachment=9093:Blue Shadows-Edited.rar]
January 11, 2019 at 10:29 am #58872SupportKeymasterHere is the updated skin attached.
I have added images for 200% scale there.
Current version of the ASkinEditor can't use these scaled images, I will update the editor in the nearest release.
Also, I'm planning to add automatic drawing of such kind of arrows soon.
February 10, 2019 at 9:39 am #59050Saeidd2016Participant'Saeidd2016' wrote:1. In smVCL scale mode and 4K display the horizontal scrollbar buttons width is low and don't show correctly (and about vertical scrollbar, it's height is low). see screenshot.
[attachment=9083:ScrollButton.png]
'Support' wrote:Thank you for screenshots, this issue will be solved in the nearest release.
Thank you, Now the issue has been solved but it exists in DBGridEh scrollbars. see screen shot.
[attachment=9140:Ehlib.png]
February 12, 2019 at 6:04 am #59061SupportKeymasterHello!
I will check the DBGridEh component soon.
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