Memory Leak in sVclUtils.pas

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #37873
    HeDiBo
    Participant

    The two bitmaps acAnimBmp and acAnimBmp2 are allocated, but are not guaranteed to be freed at the end of the program.

    I think this is needed at the end of sVclUtils.pas:

    Code:
    finalization
    FreeAndNil(acAnimBmp);
    FreeAndNil(acAnimBmp2);
    .
    .

    Without this addition I sometimes get a memory leak.

    #58068
    Support
    Keymaster

    Thank you, changes will be added in the nearest release.

    #58176
    HeDiBo
    Participant
    'Support' wrote:

    Thank you, changes will be added in the nearest release.

    Done in AC 13.17 a3.gif

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.