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skippyParticipant
does not help unfortunately…
I have now tried a titkebar and the popupmenu is updated but the dynamic items are not skinned properly.
skippyParticipantReplacing skin provider has helped, but I still haven't spotted the responsible property.
Rgds
skippyParticipantany hint ?
skippyParticipantI have tried
sSkinManager1.SkinableMenus.HookPopupMenu(MainPopMenu, sSkinManager1.Active);
but it doesn't help.
I have also noticed that OnPupop is not firing on the popup menu.
skippyParticipantOk, it can be made by using LoadImage with the appropriate xDesired and yDesired sizes, it loads the relevant icon.
As for the bad resolution I assumed it loads another one and draws by stretching. But this is not true, I tested it with different icons now. But I don't know why the resolution is such bad, it's pretty good in the icon designer. When I use png files it's perfect, but then I have to use different files for the different sizes….Rgds,
skippyParticipantoops, of course… <img src="style_emoticons//blush.gif” style=”vertical-align:middle” emoid=”:blush:” border=”0″ alt=”blush.gif” />
Thx for your effort.
skippyParticipantskippyParticipantskippyParticipantMy system is XP with Window Blinds
skippyParticipantHi,
this one is solved now <img src="style_emoticons//a7.gif” style=”vertical-align:middle” emoid=”:a7:” border=”0″ alt=”a7.gif” />
but…1. Create a form with a button, in onbuttonclick event call the opendialog
2. Close the opendialog=> You will see, the Close Button is left on the screen, while the dialog disappeared
Rgds, Skippy
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